![]() The center path consists of 6 redstone repeaters all set to max time that terminates at a sticky piston. The right path leads to a redstone alternator in order to trigger the powered rail. "The junction" is what I named the three paths of redstone all connected to one lever. At the bottom sits one piece of obsidian, as seen here: The rail itself points towards a pit, 14 blocks deep. That minecart sits on a powered rail that is connected to "the junction". ![]() It starts with two hoppers transferring the contents of the trash chest into a chest in a minecart (Note: You should be able to make a two cart version with just a few adjustments). Here is that contraption regardless: Solution 1: The Pit I was able to get somewhat close but I wasn't left satisfied by it. I spent a number of hours messing around with different redstone contraptions, trying to make something that matched what you wanted. (also, while I began seriously considering throwing full shulker boxes into lava, I'm not quite that rich yet.) Like, I don't mind dedicating an 8x8x8 chamber to the trash system, but I'd prefer the solution not to be a chain of hoppers so long it carries the items outside my hearing range. I managed to about halve the time by applying a faster clock and feeding the dropper through two hoppers from the same double chest at once, but it's still six minutes of incessant clicking (at double rate).Ĭan you suggest a trashcan system that can either kill a double chest of items relatively silently (may be slower) or do it so fast I won't be driven mad by the clicking? (and no, just dropping them on the ground to despawn isn't the right solution because I need to drop every stack of items separately, while transferring the full inventory to a chest just requires me to doubleclick a stack of arrows while holding another stack of arrows.) And as I'd work around the item storage area I'd suffer clicking of the dropper for another 12 minutes as it kills 1728 arrows, one by one. I'd move the arrows to a double chest in the floor, and it would transfer them through a hopper to a dropper into lava. ![]() ![]() in case another farm's collection system picks up my trident I'd accidentally dropped on a hopper) I need to periodically empty the overflowing chests, and e.g. And as I don't want my sorting system to jam up (or discard whatever passes unsorted. Especially some mixed farms (like the generic mob farm) produce more of some items than I know what to do with - like arrows. Want to master Microsoft Excel and take your work-from-home job prospects to the next level? Jump-start your career with our Premium A-to-Z Microsoft Excel Training Bundle from the new Gadget Hacks Shop and get lifetime access to more than 40 hours of Basic to Advanced instruction on functions, formula, tools, and more.After recently centralizing item storage and sorting at my base, I found myself with some chests approaching overflowing. Thanks for reading! Send me an email at for questions, comments or concerns! Please type "WONDER-HOW-TO" in the subject line so I can get back to you as soon as possible. It's the mistake all TNT redstoners make. Step 5: Never Use TNT in a Redstone Machine Until You're Done Building This redstone cirucit is not used nearly as much as it should be, because it's the ultimate alternative to 2 buttons and a t-flip-flop. However, this device can be hooked up to anything that takes power (A note for the more advanced minecraft redstoners: this device is technically a T-Flip-Flop with multiple inputs). Both levers change the state of the piston.
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